Daniel C. Robbins
Principal Designer, 3D · Adobe
Seattle, WA, USA
Daniel C. Robbins is a Principal Designer at Adobe whose work spans 3D, generative AI, and immersive technology. He has contributed to social experiences in Meta's Horizon Worlds, AR/VR initiatives at HTC, architectural VR at Visual Vocal, and the Microsoft Envisioning Center. His practice combines strategic thinking with hands-on design across established companies and startups. Outside his professional work, he has created projects ranging from a Burning Man art car to elaborate costumes. Robbins also mentors and sponsors designers from underrepresented groups entering the field.