Tim Hulford
Industrial Designer · Former Meta, Intuitive Surgical, Intel
Industrial Designer · Former Meta, Intuitive Surgical, Intel
Seattle, WA, USA
Tim Hulford is an industrial design leader focused on thoughtful, functional products and emerging technology. His experience includes surgical and diagnostic robotics at Intuitive and technology development at Meta and Intel. Drawing on a hands-on approach to product design, he works at the intersection of advanced engineering, practical use, and user experience.
Veronica Peitong Chen
Staff Product Designer · Adobe
Staff Product Designer · Adobe
Boston, MA, USA
Veronica Peitong Chen is an interdisciplinary designer, artist, and creative technologist specializing in experiences powered by AI, machine learning, and emerging technologies. At Adobe, she led AI/ML initiatives including work on Adobe Firefly, contributing to experiences used by audiences worldwide. Her projects have been covered by The Wall Street Journal, Forbes, Bloomberg, and TechCrunch. She has also presented and participated in professional and educational events including Adobe MAX, FITC, and programs at Harvard University.
Topher Anderson
Textile Engineer · Textile.org
Textile Engineer · Textile.org
Schenectady, NY, USA
Dr. Topher Anderson is a textile engineer, designer, researcher, and advanced manufacturing entrepreneur with more than 15 years of experience. He holds a PhD in Textile Engineering and Science and has led engineering, research, and training initiatives across industry and academia. His expertise includes technical embroidery, smart textiles, composites, automation, textile-integrated electronics, tailored fiber placement, conductive materials, and robotic skins. Through Textile.org, he works with manufacturers, universities, government organizations, and engineering teams to translate emerging textile technologies into repeatable manufacturing processes.
Xudong Zhu
Co-founder · T.E.N
Co-founder · T.E.N
Shanghai, China
Xudong Zhu is an architect, urban designer, and co-founder of T.E.N. A RIBA Chartered Architect, he holds degrees from the Harvard Graduate School of Design, Tongji University, and Politecnico di Milano. His practice spans architecture, public space, and large-scale urban design, exploring relationships among environmental resilience, cultural context, and everyday life. Alongside his work at T.E.N, he contributes to international urban design projects at Sasaki. His work received Emerging Architect of the Year recognition at the 2022 BLT Built Design Awards. He also engages in research and mentorship focused on inclusive, community-centered places.
Karen Kuo
Senior Developer · Autodesk
Senior Developer · Autodesk
New York, NY, USA
Karen Kuo is a software engineer at Autodesk with a background in architecture, design, and computational methods. Her work sits at the intersection of creative technology, software systems, and emerging AI, where she develops tools and experiences that support design and collaboration. Drawing on experience in both design practice and engineering, she connects spatial thinking, computation, and product development. Her current interests include human–AI collaboration, intelligent design systems, and translating technological experiments into useful creative workflows.
Gina Reimann
Industrial Design Manager · Google
Industrial Design Manager · Google
Mountain View, CA, USA
Gina Reimann is an Industrial Design Manager at Google, where she leads a team developing products that integrate AI, software, and hardware. Her work has contributed to products including Pixel Watch and Pixel Buds. Before joining Google, she worked at Redscout in New York, Smart Design, and Philips Design in the Netherlands. Across these roles, she has designed for brands including Nike, OXO, and Pyrex, bringing a product-centered approach to technology and everyday experiences.
George Cave
VP Robotics · Apian
VP Robotics · Apian
Peak District, UK
George Cave is a designer, engineer, and interaction technologist working at the intersection of robotics and healthcare. As VP of Robotics at Apian, he works on physical AI infrastructure that coordinates drones and ground robots across UK National Health Service networks. Apian's initiatives have included chemotherapy transport by drone and prescription medication delivery. Cave previously led engineering and design development for healthcare and automotive projects across Europe and has served as visiting faculty at universities in Sweden and Switzerland.
Daniel C. Robbins
Principal Designer, 3D · Adobe
Principal Designer, 3D · Adobe
Seattle, WA, USA
Daniel C. Robbins is a Principal Designer at Adobe whose work spans 3D, generative AI, and immersive technology. He has contributed to social experiences in Meta's Horizon Worlds, AR/VR initiatives at HTC, architectural VR at Visual Vocal, and the Microsoft Envisioning Center. His practice combines strategic thinking with hands-on design across established companies and startups. Outside his professional work, he has created projects ranging from a Burning Man art car to elaborate costumes. Robbins also mentors and sponsors designers from underrepresented groups entering the field.